This creature is in the Demons class, Demons subclass.


Fire Devil
200 Hit points
145 Experience points per kill

<tr> <td align="right" valign="top">Summon/Convince:</td> <td align="left" valign="bottom">530/530 (Illusionable)</td> </tr> <tr> <td align="right" valign="top">Abilities:</td> <td align="left" valign="bottom">Melee (0-35), Fireball (60-95), Fire Explosion (18-50).</td> </tr> <tr> <td align="right" valign="top">Pushable:</td> <td align="left" valign="middle">Cross</td> </tr> <tr> <td align="right" valign="top">Push Objects:</td> <td align="left" valign="middle">x10px</td> </tr> <tr> <td align="right" valign="top">Walks around:</td> <td align="left" valign="middle">EnergyPoison</td> </tr> <tr> <td align="right" valign="top">Est. Max. Damage:</td> <td align="left" valign="bottom">160 hp per turn</td> </tr><tr> <td align="right" valign="top">Immune To:</td> <td align="left" valign="bottom">Fire</td> </tr><tr> <td align="right" valign="top">Strong To:</td> <td align="left" valign="bottom">Death (-5%?), Energy (-30%), Earth (-20%)</td> </tr><tr> <td align="right" valign="top">Neutral To:</td> <td align="left" valign="bottom">Drown, Life Drain</td> </tr><tr> <td align="right" valign="top">Weak To:</td> <td align="left" valign="bottom">Physical (+5%), Holy (+10%), Ice (+20%)</td> </tr><tr> <td align="right" valign="top">Sounds:</td> <td align="left" valign="bottom">"Hot, eh?"; "Hell, oh, hell!".</td> </tr><tr> <td align="right" valign="top">Behavior:</td> <td align="left" valign="bottom">They like to keep distance between themselves and their target while using strong distance attacks, this can be dangerous for low level players. </td> </tr><tr> <td align="right" valign="top">Field Notes:</td> <td align="left" valign="bottom">Usually found close to stronger fire-type creatures like Dragons or Fire Elementals. They are good summons for blocking creatures with fire-type distance attacks, like Diabolic Imps. Be careful with these though, as their Explosion can hit you or hit other players which may give you a White Skull in PVP worlds. They used to give 110 exp before Update 8.5</td> </tr><tr> <td align="right" valign="top">Location:</td> <td align="left" valign="bottom">Desert Dungeon, Ancient Temple, Magician Tower, Shadow Tomb, Ghostlands, Goroma, Plains of Havoc at Ornamented Shield Quest.</td> </tr><tr> <td align="right" valign="top">Strategy:</td> <td align="left" valign="bottom">They wont come to you, you will have to go to them. Knights, should rush up to them and attack with full power, since they are weak to physical attacks.
Low level Mages, should try fighting them with a Stealth Ring. You can kill Fire Devils fairly easily with ice attacks, but if you have no ice attacks then death attacks should be your next choice, as they have less resistance to death than to other elements. Magic Shield may also be helpful.
If you are a Paladin with skills of 40 or higher and some healing potions, it should be easy for you to kill Fire Devils, if you are using a shield you can try to trap them, this way they will use their melee and do less distance attacks.</td> </tr><tr id="loot_perc_tr"> <td align="right" valign="top">Loot:
</td> <td align="left" valign="top">Small Pitchfork, Blank Rune, Scimitar (semi-rare), Double Axe (rare), 0-2 Torches (rare), Cleaver (rare), Necrotic Rod (very rare), Small Amethyst (very rare), Guardian Shield (very rare). (Create loot statistics)</td> </tr>

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.